![]() ![]() The Archnemesis league scatters four petrified mini-bosses into every area in the game. Items can hold one perk each from the new flame and abyss-themed pools related to the new bosses, giving you incentive to go after both and opening up new min-maxing options.Īnd if it seems a bit strange that I’ve gone all this time without talking about the new challenge league, it’s because there’s not much to talk about. Each of the new bosses has a chance to drop their own unique gear, and monsters in areas under their influence have a chance to drop new Eldritch currency items, which will let you imbue regular items with new perks of varying strengths. New content means new loot, too, and new ways to tinker with your existing items. There are only so many points to go around and a huge number of potential unlocks, so each player should end up with their own personalized endgame, with their favorite monsters & loot sprinkled into every environment type. ![]() Liked the big battles of Legion? Pick upgrades that boost the chances of Legion content appearing anywhere in your Atlas, along with some perks to increase the quality of the loot you’ll get from it. Rather than alter your character, it modifies the content encountered across the Atlas. If that sounds too simple for Path Of Exile-it is.Įvery single map on the Atlas has a bonus objective, and completing it earns you a point to spend on a gigantic skill grid of Atlas modifiers. Now progression is simpler and more freeform, with each of the four current ‘pinnacle’ bosses (the two new ones, plus the Maven and the Uber Elder) dropping Voidstones which you can use to raise the level of all content in the Atlas, or disable if you want to take it easy. The Atlas had grown a bit overcomplicated in previous expansions, with unlocking new areas being gated behind collecting Watchstones and slotting them into the Atlas itself. Their influence will increase on each hunt, eventually leading to their respective boss battles. Rather than lurking in specific locations, in each Atlas excursion you’ll be able to pick which of the two new villains to pursue. A major focus of this expansion is letting you create your own endgame experience by letting you pick and mix past league content into the Atlas as you progress. While a couple of the oldest and least popular leagues have recently been retired, the vast majority are still playable through the Atlas. ![]() Every three months, a new side-story or gameplay modifier is thrown into the mix to help freshen up the experience of getting through the main story for new characters. One of the big things defining Path Of Exile is its quarterly ‘challenge leagues’. Siege of the Atlas is the fourth, and one of the biggest shake-ups mechanically. First introduced in 2016, it has seen three major expansions since, each with their own story arc and a slab of new content. In gameplay terms, it’s a second campaign, less structured than the first, but throwing all the content from the main game (and a sack of new stuff besides) into the mix for nigh-endless replayability. Path of Exile's Atlas Of Worlds is a multidimensional nexus where all things can and will happen. ![]()
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